2412-64 2 weeks ago Add some unit test coverage of the `SplitPath` function (PR #13243 from nlebeck)
2412-62 2 weeks, 1 day ago Ranges Algorithms Modernization - Of (PR #13116 from mitaclaw)
2412-57 2 weeks, 4 days ago Qt crash hotfix (PR #13232 from TryTwo)
2412-55 2 weeks, 4 days ago Jit_FloatingPoint: fselx - Prefer BLENDVPD over VBLENDVPD (PR #13211 from Sintendo)
2412-53 2 weeks, 4 days ago JitArm64: Optimize ps_sel with d == b || d == c (PR #13212 from JosJuice)
2412-51 2 weeks, 5 days ago Add ability to edit game-specific GFX settings from game properties tab. (PR #13063 from TryTwo)
2412-46 2 weeks, 5 days ago AchievementManager: Make SetHardcoreMode private (PR #13214 from JosJuice)
2412-44 3 weeks ago Ranges Algorithms Modernization - Return (PR #13091 from mitaclaw)
2412-38 3 weeks, 2 days ago JitArm64_Integer: Optimize subfic for -1 (PR #13224 from Sintendo)
2412-36 3 weeks, 4 days ago VKSwapChain: Always use surface formats with a normal sRGB color space if not RGBA16F (PR #13207 from OatmealDome)
2412-34 3 weeks, 5 days ago AchievementManager: Add required forward declarations (PR #13226 from JosJuice)
2412-31 4 weeks, 1 day ago Jit: Skip discarded registers when flushing for interpreter fallback (PR #12682 from JosJuice)
2412-29 1 month ago InputCommon/SDL: Add touchpad inputs. (PR #13209 from jordan-woyak)
2412-27 1 month ago GameSettings: set EFBAccessEnable=True for Neighbours from Hell (PR #13215 from Tilka)
2412-25 1 month ago JitArm64_LoadStore: Optimize zero stores in stX (PR #13166 from Sintendo)
2412-23 1 month ago Core: Store object name separately for symbols (PR #13113 from CelestialAmber)
2412-21 1 month ago DolphinQt: Make mapping window spinboxes horizontally expanding. (PR #13196 from jordan-woyak)
2412-19 1 month ago gitignore: Ignore flatpak-builder's cache directory (PR #13186 from OatmealDome)
2412-17 1 month ago IRWidget: Move header constants into class (PR #13200 from Dentomologist)
2412-15 1 month ago ControllerInterface/SDL: Add Battery Input. (PR #13174 from jordan-woyak)